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The Difference Between Updating And Rebooting Your Classroom

The Difference Between Updating And Rebooting Your Classroom。。。

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How To Fake A 21st Century Classroom

Creativity is a 21st-century teaching and learning currency--and the best way to make sure it happens is to give points for it.

10 Conversations That Can Launch Project-Based Learning

If you listen to students and talk to their families, you can often find a wonderful and authentic idea for a project-based learning unit.

Who To Follow On Twitter: 20 Educators With 1000 Followers Or Less

Who To Follow On Twitter: 20 Educators With 1000 Followers Or Less

Project-Based Learning ArchivesTeachThought

Project-based learning depends on background knowledge, learner choice, technology tools, support from others, and dozens of other factors.

心灵鸡汤

小故事、博士

  有一个博士分到一家研究所,成为学历最高的一个人。

  有一天他到单位后面的小池塘去钓鱼,正好正副所长在他的一左一右,也在钓鱼。

  他只是微微点了点头,这两个本科生,有啥好聊的呢?

  不一会儿,正所长放下钓竿,伸伸懒腰,蹭蹭蹭从水面上如飞地走到对面上厕所。

  博士眼睛睁得都快掉下来了。水上飘?不会吧?这可是一个池塘啊。

  正所长上完厕所回来的时候,同样也是蹭蹭蹭地从水上飘回来了。

  怎么回事?博士生又不好去问,自己是博士生哪!

  过一阵,副所长也站起来,走几步,蹭蹭蹭地飘过水面上厕所。这下子博士更是差点昏倒:不会吧,到了一个江湖高手集中的地方?

  博士生也内急了。这个池塘两边有围墙,要到对面厕所非得绕十分钟的路,而回单位上又太远,怎么办?

  博士生也不愿意去问两位所长,憋了半天后,也起身往水里跨:我就不信本科生能过的水面,我博士生不能过。

  只听咚的一声,博士生栽到了水里。

  两位所长将他拉了出来,问他为什么要下水,他问:“为什么你们可以走过去呢?”

  两所长相视一笑:“这池塘里有两排木桩子,由于这两天下雨涨水正好在水面下。我们都知道这木桩的位置,所以可以踩着桩子过去。你怎么不问一声呢?”

  心得:学历代表过去,只有学习力才能代表将来。尊重经验的人,才能少走弯路。

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Explore The Best Writing Tools For Students To Enhance Your Skills -

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Constructivism focuses on how learners construct knowledge through experience while constructionism emphasizes learning by making.

Seth Godin: "School Is A Complete Failure"

A couple of years ago, Seth Godin participated in an interview where he released a scathing review of public schools in the United States.

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Transgender Teacher? That's Me

"Within a few days, the superintendent informed the school board of my plan in closed session, and held meetings to create a plan of action."

School Supply Shopping

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Merging Basic Lesson Design With Technological Pedagogical Knowledge

This basic lesson design closely follows the gradual release of responsibility model and has been used as a template for decades in schools.

The Best iPad Apps To Promote Creativity In Students

Can apps actually promote creativity in students? Any media is capable of that--from books and plays to video games--and yes, apps.

The Pencil Metaphor: How Teachers Respond To Education Technology

The Pencil Metaphor: How Teachers Respond To Education Technology

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Improving the connection between school and home could yield a staggering improvement in both academic and "whole child" progress.

Digital Learning Is Just Different

Digital learning is different than non-digital learning from the moment an experience starts. It's not better or worse--just different.

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Don't tweet anything you wouldn't announce over the school public announcement system or in a letter home to parents.

6 Digital Tools To Engage Students -

Are you looking for some new ways to keep students engaged? Here are 6 digital tools to engage students through the year's end!

Education’s Curious Fascination With Uniformity

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Shifting Toward An Architecture of Participation

Learning is changing--becoming more entrepreneurial than directly didactic. That is, more learner-centered and than teacher-controlled.

14 Video Games That Tackle Important Social Issues -

While they have the connotation of being wastes of time, video games and simulations provide useful and compelling platforms for learning.

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